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Chapter Two: Hierarchies of Power
The Church of Achar
- more details to come.
Powers of the Mythal
The mythal detects the alignment of visitors and marks chaotic
beings with a pale green spiral on the left cheek. Evil beings are also
marked: a red seven-pointed star appears on the right cheek. These marks
take effect when visitors pass through the shimmering barrier of the
mythal, and disappear as soon as the visitors leave.
Inevitables
Excerpted and adapted from
Manual of the Planes, pp. 176-179.
Summoned from the Realm Beyond, inevitables are servants of Acharis
whose sole aim is to enforce Law. Two types of inevitable exist in
Achar, the zelekhuts and the kolyaruts. These beings are
actually not alive, but are otherworldly constructs imbued with life by
spirits of Law. They serve the priesthood, but may be placed under the
command of the civil law enforcement agency.
Zelekhuts (ze-le-kuts) are charged with hunting down those who
would deny justice-especially those who flee to escape punishment. They
appear as centauroid clockwork constructs with ornate golden armour over
alabaster skin. They wield two spiked chains that spring forth from its
forearms. Golden metallic wings emerge from their backs on command. One
zelekhut is stationed at each city gate, and the remaining 56 patrol the
city along the streets and in the air.
Kolyaruts (kol-ya-ruts) represent the ultimate enforcement clause in
a contract-they mete out punishment to those who break bargains and
oaths. They hunt down everyone from unscrupulous merchants to army
deserters. Anyone who reneges on a deal could draw the ire of a
kolyarut, although the creatures usually ignore inconsequential deals
and rashly sworn oaths.
Before beginning a mission against a deal-breaker, the kolyarut
learns as much about the contract or oath as possible. It's not
interested in those who break deals accidentally or against their
will-only those who willingly break contracts violate the principles
that kolyaruts are created to uphold. If a written contract was broken,
the kolyarut typically carries a copy of the contract with it.
Kolyaruts appear as clockwork humanoids dressed in flowing red robes
and ornate golden armour. They are talkative, making credible attempts
at social niceties before getting down to the matter at hand. If
necessary, they use alter self to appear as almost any humanoid.
Kolyaruts are available from the church to act as witnesses to the
signing of contracts. They take a copy of the contract with them back to
the church, and are thereafter responsible for tracking down and
punishing any party that breaks the contract.
The Guild of Acquisitors and Infiltrators (The Faceless Ones)
Recognizing that there will always be those involved in shady,
underhanded dealings, and that law enforcement requires a good
information gathering force, the city leaders founded the Guild of
Acquisitors and Infiltrators. The Faceless Ones, as they are commonly
known, work closely with the city watch at their leadership levels, but
the rank and file of both organizations are allowed to deal with each
other in the traditional way: as adversaries. This is to encourage the
best possible performance of both groups, and complex system of bonuses
and fines is used as incentive for both groups to work hard at their
jobs.
The guildmaster of the Faceless Ones is known as The Upright Man. He
is not necessarily the best (highest level) rogue in the organization,
but is the one who is both the liaison between the guild and the city
government, and the chief administrator of the guild. He is advised and
the standard group of captains (in charge of various aspects of the
guild's business) and lieutenants (in charge of regions within the
city).
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